Players can use following commands in game by simply entering them.
.bandageself - Apply bandages from backpack to yourself
.antiparalyze - instantly removed paralyze effects from your character by losing 1/3 of your current hp.
.check amount - creates a cash check in the value of indicated amount
.treasury - opens a message window with information regarding wealth of your side
.upd - refreshed information of the client ( useful to fast fix of some bugs )
.hidechar - hides your ally side player, giving you the possibility to walk trough him even with not full stamina.
.apack - Packs an armour set to a bag, with appropriate colour and name ( useful selling armour sets )
.where - shows your current location and region in world.
.showmap - opens overview
.charstatus - opens status
.guardposts - detailed guard posts information
.statfix - automatically will fix errors/bugs with stats or skills.
.с "text - send global message
.f "text" - send global message to players of your side
.t "text" - send message in the trade chat.
.combatinfo - Represent current combat statistics of your character.
.m_pet_add - remembers mount
.m_pet - mounts the pet remembered with .m_pet_add
.m_useitem_add X - add item to be used by macros command .m_usiteim_x ( X must be a digit from 1 to 50)
.m_useitem_X - uses the item remembered by .m_useitem_add X ( X must be a digit from 1 to 50 )
In case you will not login to game longer then 7 days , all macros items will be deleted.
.m_show - shows list of available server macroses
.usepoison - Coats your weapon with a poison. It uses the best poison which you are able to use by the default. This command also supports arguments like: nightshade, spider, serpent, scorpion, paralyze, viru. For example, if you type .usepoison paralyze - your character will try to coat your weapon with paralyze poison.
.attacknext - attacks the next target on your screen, works only on players( does not attack NPC's).
.attacklast - intelligent attacklast
.stop - stop any action immediate, effect is similar to toggle of war/peace status.
.clearwartargets - clears all the targets, however dose not interrupt current action, attack.
.combattarget - creates a target to mark your main combat target(Same as attacking a player in war mode). .friendtarget - adds friendly target( similiar to .combattarget).
.addobject X - adds object ID(either character or an object) number Х (1-50).
.useobject X - double click on the saved object number Х.
.w X - object X will become the main combat target..e X - object X will become the main friendly target.
.showobjects - show the list of added objects.
.castself spell name - casting magic spell on yourself.
.castenemy spell name- casting magic spell on the main combat target.
.castfriend spell name - casting magic spell on the friendly target.
Those new commands will give you the possiblity to cast magic without waiting for target, which will spare your time in the battle. Examples:
.castself magic arrow
.castenemy flame strike
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