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Magic

    Magic schools:


Way of Fire. The most common magic school in the Empire. It includes all combat spells associated with the fire — most magic spells that cause direct damage to the enemy.

Holy magery. Holy magery includes all the magic associated with the light, treatment and blessings. Masters of Holy magery created separated chapter in Empire — the Guild of Paladins.

Necromancy. Nobody explored old necromancy magic recently. By the way, necromancy spells scrolls can be found here and there if empire mages` spellbooks.
Common necromancy spells is curses, poisoning, mind-affecting spells. Elder Necromancy looks like rumors for now.

Nature and Energy magic. Includes all of Nature power manifestation: lightnings, earthquakes, energy fields. Elder mages of this magic school can summon Elementals.

Rune magic. Special spells that give an opportunity to fast traveling. Any water source neutralizes Rune magic power.

Summoned creatures: All summoned creatures of 8th circle can be summoned only by mages. All other classes can summon them only by reading scrolls.

 

Spell list:

Image Spell name Magic school Reagents Skill required Casting Speed Description
1 Circle
Clumsy Necromancy Blood Moss
Nightshade
10.0 1.5 Temporarily reduces target's agility.
Create Food - Garlic
Ginseng
Mandrake Root
10.0 1.0 Creates food.
Feeblemind Necromancy Ginseng
Nightshade
10.0 1.5 Temporarily reduces target's ingelligence.
Heal Holy Magic Garlic
Ginseng
Spider's Silk
10.0 1.5 Healing of the targeted creature.
Magic Arrow Fire Black Pearl
Nightshade
10.0 1.5 Deals a slight amout of magical damage to the target.
Night Sight - Spider's Silk
Sulfurous Ash
10.0 1.0 Night Sight. Temporarily lights-up your screen.
Reactive Armor Holy Magic Garlic
Spider's Silk
Sulfurous Ash
10.0 2.5 Creates a magic barrier. Barrier absorbs 30% damage from 1 melee attack or 50% from 1 ranged attack.
Weaken Necromancy Garlic
Nightshade
10.0 1.5 Temporarily reduces target's strength.
2 Circle
Agility Holy Magic Blood Moss
Mandrake Root
20.0 1.5 Temporarily increases target's agility.
Cunning Holy Magic Mandrake Root
Nightshade
20.0 1.5 Temporarily increases target's intelligence.
Cure Holy Magic Garlic
Ginseng
20.0 2.0 Cures target of poisons.
Harm Necromancy Nightshade
Spider's Silk
20.0 2.0 Harms the target.
Magic Trap - Garlic
Spider's Silk
Sulfurous Ash
20.0 2.0 Magic Trap. This spell isn't realised yet.
Magic Untrap - Blood Moss
Sulfurous Ash
20.0 2.0 Removes Magic Trap. This spell isn't realized yet.
Protection Holy Magic Garlic
Ginseng
Sulfurous Ash
20.0 1.5 Temporarily increases target's armor.
Strength Holy Magic Mandrake Root
Nightshade
20.0 1.5 Temporarily increases target's strength.
3 Circle
Bless Holy Magic Garlic
Mandrake Root
30.0 2.0 Temporarily increases target's strength, agility and intelligence.
Fireball Fire Black Pearl
Sulfurous Ash
30.0 2.0 Burns the target with a ball of fire.
Magic Lock - Blood Moss
Garlic
Sulfurous Ash
30.0 3.0 Locks targeted item.
Poison Necromancy Nightshade 30.0 2.0 Poisons targeted creature.
Telekinesis - Blood Moss
Mandrake Root
30.0 3.0 Uses an item at distance.
Teleport - Blood Moss
Mandrake Root
30.0 3.0 Teleports your character to the targeted spot/character.
Unlock - Blood Moss
Sulfurous Ash
30.0 2.0 Unlocks targeted item.
Wall of Stone - Blood Moss
Garlic
30.0 2.5 Creates a wall of stone.
4 Circle
Arch Cure Holy Magic Garlic
Ginseng
Mandrake Root
40.0 4.0 Cures all nearby characters of poisons.
Arch Protection Holy Magic Garlic
Ginseng
Mandrake Root
Sulfurous Ash
40.0 4.0 Temporarily increases armor of all nearby characters.
Curse Necromancy Garlic
Nightshade
Sulfurous Ash
40.0 2.5 Temporarily Reduces target's strength, agility and intelligence.
Fire Field Fire Black Pearl
Spider's Silk
Sulfurous Ash
40.0 3.5 Fire Field, damages enemies with fire. Works only on enemy players.
Greater Heal Holy Magic Garlic
Ginseng
Mandrake Root
Spider's Silk
40.0 3.0 Healing of the targeted person. More powerful then 1st's circle Heal.
Lightning Nature & Energy Black Pearl
Mandrake Root
Sulfurous Ash
40.0 2.5 Blasts the target with lightning.
Mana Drain Necromancy Black Pearl
Mandrake Root
Spider's Silk
40.0 2.5 Drains mana out of the targeted character and gives it to the caster.
Recall Rune Magic Black Pearl
Blood Moss
Mandrake Root
20.0 7.0 Recalls your character on a marked place, requires a marked rune.
5 Circle
Blade Spirit Summon Magic Black Pearl
Mandrake Root
Nightshade
Black Steel Ingot
50.0 5.0 Summons a blade spirit. Only vampires can cast this spell. Power of the blade spirit depends on the vampirism skill.
Dispel Field - Black Pearl
Garlic
Spider's Silk
Sulfurous Ash
50.0 2.0 Dispels any magical field.
Incognito - Blood Moss
Garlic
Nightshade
50.0 3.0 Hides character's name.
Magic Reflect Holy Magic Garlic
Mandrake Root
Spider's Silk
50.0 4.0 Creates a magic reflection shield on the target, next spell will be reflected back at the caster.
Mind Blast Necromancy Black Pearl
Mandrake Root
Nightshade
Sulfurous Ash
50.0 3.0 Mental attack, blasts target's mind.
Paralyze Necromancy Garlic
Mandrake Root
Spider's Silk
50.0 3.0 Paralyses the target. Paralysed targets can't move or use any items.
Poison Field Necromancy Black Pearl
Nightshade
Spider's Silk
50.0 3.5 Wall of poison. Works only against enemy players.
Summon Summon Magic Blood Moss
Mandrake Root
Spider's Silk
50.0 5.0 Summons a chosen creature.
6 Circle
Dispel - Garlic
Mandrake Root
Sulfurous Ash
60.0 2.0 Dispels all magic effects from the target.
Energy Bolt Nature & Energy Black Pearl
Nightshade
60.0 3.0 Blasts the target with an energy bolt, dealing damage.
Explosion Fire Black Pearl
Mandrake Root
Sulfurous Ash
60.0 3.0 Explodes on the targeted creature and damages nearby creatures too.
Invisibility - Blood Moss
Nightshade
60.0 3.0 Makes targeted character invisible.
Mark Rune Magic Black Pearl
Blood Moss
Mandrake Root
20.0 6.0 Marks a rune, you can return to a marked place by using Recall spell. You can't mark runes in dungeons.
Mass Curse Necromancy Garlic
Mandrake Root
Nightshade
Sulfurous Ash
60.0 6.0 Curses all nearby enemies, temporarily reducing their agility, strength and intelligence.
Paralyze Field Necromancy Black Pearl
Ginseng
Spider's Silk
60.0 3.5 Paralysing Field, paralyses all enemies within, works only on enemy players.
Reveal - Blood Moss
Sulfurous Ash
60.0 2.5 Reveals all nearby hidden enemies.
7 Circle
Chain Lightning Nature & Energy Black Pearl
Blood Moss
Mandrake Root
Sulfurous Ash
70.0 2.7 Blasts all creatures with lightning at the targeted area.
Energy Field Nature & Energy Black Pearl
Mandrake Root
Spider's Silk
Sulfurous Ash
70.0 3.5 Wall of energy, only ally players can walk through it, enemy players can not.
Flame Strike Fire Spider's Silk
Sulfurous Ash
70.0 3.5 Burns the target with a strike of flame, most powerful single-target spell.
Gate Travel Rune Magic Black Pearl
Mandrake Root
Sulfurous Ash
20.0 7.0 Opens a travel gate to the marked spot, requires a marked rune.
Mana Vampire Necromancy Black Pearl
Blood Moss
Mandrake Root
Spider's Silk
70.0 3.5 Drains mana out of the targeted character and gives it to the caster. More powerful then Mana Drain.
Mass Dispel - Black Pearl
Garlic
Mandrake Root
Sulfurous Ash
70.0 6.0 Dispels all magic effects and summoned creatures around the caster.
Meteor Swarm Nature & Energy Blood Moss
Mandrake Root
Spider's Silk
Sulfurous Ash
70.0 2.7 Burns all enemies near the targeted area.
Polymorph - Blood Moss
Mandrake Root
Spider's Silk
70.0 7.0 Polymorphs caster into a chosen creature.
8 Circle
Earthquake Nature & Energy Blood Moss
Ginseng
Mandrake Root
Sulfurous Ash
80.0 6.0 Shakes the ground and damages all nearby creatures.
Energy Vortex Summon Magic Black Pearl
Blood Moss
Mandrake Root
Nightshade
500 gold coin
160.0 8.0 Summons energy vortex.
Resurrection Holy Magic Blood Moss
Garlic
Ginseng
80.0 7.0 Ressurects targeted player, only works on allies.
Air Elemental Summon Magic Blood Moss
Mandrake Root
Spider's Silk
100.0 8.0 Summons Air Elemental.
Daemon Summon Magic Blood Moss
Mandrake Root
Spider's Silk
Sulfurous Ash
Daemon Bone
200.0 8.0 Summons Deamon.
Earth Elemental Summon Magic Blood Moss
Mandrake Root
Spider's Silk
Iron Ore
120.0 8.0 Summons Earth Elemental.
Fire Elemental Summon Magic Blood Moss
Mandrake Root
Spider's Silk
Sulfurous Ash
Brimstone
180.0 8.0 Summons Fire Elemental.
Water Elemental Summon Magic Blood Moss
Mandrake Root
Spider's Silk
140.0 8.0 Summons Water Elemental.

 


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