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Skills


Alchemy

Ability to create Potions See "Crafting Items" for more detailed description.


Anatomy

Ability to define weak parts of your opponent and see their stats. It influences healing with the bandages.


Animal Lore

Ability to examine animals.


Parrying

Ability to parry attacks with the shield.


Blacksmithing

Ability to forge metals and create items. See "Crafting Items" for more detailed description.


Bowcraft

Ability to make bows,crossbows and arrows. See "Crafting Items" for more detailed description.


Vampirism

Determines force of the special features of Vampire. Everyone excluding Vampire has this skill equal to 0. Can both rise and be reduced.


Necromancy

Determines force of spells related to skill Necromancy. Needed to make poisons.


Carpentry

Ability to craft items from wood. See "Crafting Items" for more detailed description.


Cartography

Ability to draw and read maps.


Cooking

Ability to cook. Food must be prepared on fire.


Detecting Hidden

Ability to detect hidden.


Holy Magery

Determines force of spells related to Holy Magery. (Buffs)


Evaluate Intelegence

Special magic knowledge. A little influences force of all spells. Might be necessary for potion craft and making artifact parts.


Healing

Ability to heal wounds with bandages.


Fishing

Ability to catch a fish.


Forencics

The special skill, which helps to learn on the corpse, when and by whom the creature was killed.


Jewellery

Ability to make jewellery. See "Crafting Items" for more detailed description.


Hiding

Ability to hide.


Inscription

Ability to make scrolls. See "Crafting Items" for more detailed description.


Lockpicking

Skill openning locked objects and treasure chests.


Magery

Ability to cast spells.


Magic Resistance

Ability to resist combat magic.


Tactics

Ability to plan a fight. Influences on miss chance during the battle.


Snooping

Ability to unnoticeable glance in strangers bag.


Musicianship

Ability to play on instruments.


Poisoning

Ability to poison weapons and food.


Archery

Ability to shoot from bows and crossbows.


Stealing

Ability to steal.


Tailoring

Ability to sew. See "Crafting items" for more detailed information.


Animal Taming

Ability to tame an animal.


TasteID

Ability to recognize if the food is poisoned or not.


Tinkering

Ability to craft items using metals,woods and other resources.  See "Crafting Items" for more detailed information.


Tracking

Ability that allows the character to know if any character, monsters, or other NPCs are around.


Swordsmanship

Ability to handle Chopping weapons - swords and axes.


Macefighting

Ability to handle clubs and cudgels.


Fencing

Ability to handle with piercing weapons such as kryss,spear etc.


Wresling

Ability to fight with fists.


Lumberjacking

Ability to chop trees. See "Crafting Items" for more detailed information.


Mining

Ability to mine ores and rocks. See "Crafting Items" for more detailed information.


Meditation

Ability to use meditation to recover mana points faster.


Stealth

Ability to hide and walk/run at this stance while being invisible for other.


ItemID

Ability to determine stuff.


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· Forces
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· Levels and experience
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· Ingame commands
· Skills
· Resource harvesting
· Crafting
· Magic
· Artifacts
· Taming
· Shard features
· Events

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The Russian localization - project Rus-PhpNuke.com